I've just finished woking on project 5, so here's the blog post. I kinda went for a spacey theme while writing this just because that's how my synths came out. For the saw wave I made the envelope two hills which gave it a cool sound to it with the effects I added. The effect that I added was a chorus with an order of 5 with delay and a bit of reverb. I used this synth as a lead part in my loop. For the sine wave i left most of the settings at default. The effect that i used was a chorus with an order of 9 with delay and reverb. This was the rhythm part in my loop. For the lead synth part I wrote it myself rather then having a chopped or generated riff. When I wrote it initially it sounded kinda empty so i added a harmonizing part to it and it sounded much better. For the drums i went into FPC and found a pattern I liked but I can't find right now. Then, I wrote a pattern with chords that was later refined with the sine wave to be kind of a rhythm part. Also, for the synth patterns I transposed them 3 half steps up to make a easy second pattern before the bridge. For the bridge part I had the drums drop out 1 measure before and the rhythm faded out just before it started. I wrote a slower part for the saw wave synth. Then, I made a long held out chord for the rhythm synth to hold for the rest of the loop and that faded in over 2 measures. I had the drums come back in when I had the lead synth went back to pattern one. Finally I had everything fade put to end the loop.
Monday, October 31, 2011
Wednesday, October 12, 2011
Now You're thinking with Filters!
This is my blog post for project 4. This feel I get for the final product is very similar to the music found in a video game called Portal. For pattern one I went into the riff machine with slayer and kept randomizing until I got something that sounded pretty good and then transposed that 3 times in the pattern. For pattern 2 I went into FPC and took the pattern called FPC Hardrock 06 because I thought that it complimented the guitar nicely. For Pattern 3 I made a pattern for a rhythm guitar. For the final pattern I took the synthesizer 3xOsc and went back into the riff machine until something that worked popped up. Next, I added a master volume automation clip to make the track fade in at the beginning and then fade out at the end. Then, I sent the lead guitar through a filter to give it a more techno sound. I then added an XY-controller to the MODX and MODY filters on 3xOsc and made an automation clip with that. Finally, I doodled with the tempo and lowered it to 100 BPMs which really made it sound like that game. Overall, this project was extremely fun and I am very happy with the way it came out.
Here is an alternate version without the rhythm guitar and drums. I just wanted to mess about and see just how close I could get with this to being like Portal's music.
Here is an alternate version without the rhythm guitar and drums. I just wanted to mess about and see just how close I could get with this to being like Portal's music.
Sunday, October 9, 2011
Update on Project 4
I started project 4 this week. One of the main reasons its not done is because I only had 2 days to work on it in class this week. Its coming along nicely and the only part left to go, I believe, is the synth requirement. So, yeah this project is one of the more fun ones if done. Sounds pretty good to me so far with the 2 guitar part and drums all done.
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